32blogby StudioMitsu

Ren'Py

8 articles
renpy

Ren'Py Audio Guide: Music, Sound Effects, and Voice

Learn how to manage BGM, sound effects, and voice in Ren'Py 8.5. Covers format selection, channel mechanics, loop points, and audio file organization.

Mar 5, 2026 · 7 min
renpy

Ren'Py Choices and Branching: From Menus to Multiple Endings

Learn how to implement choices and branching in Ren'Py 8.5. Covers menu syntax, jump vs call, flag management, conditional choices, and multiple endings.

Mar 5, 2026 · 7 min
renpy

Distributing Your Ren'Py Game: From Build to itch.io

Learn how to build and publish your Ren'Py 8.5 game on itch.io. Covers platform-specific notes, macOS signing, and build.classify() file control.

Mar 5, 2026 · 5 min
renpy

Getting Started with Ren'Py 8.5: From Install to First Build

Set up Ren'Py 8.5, create your first project, write a scene with choices, and build distributable files. Covers Windows, macOS, and Linux.

Mar 5, 2026 · 9 min
renpy

Ren'Py Image Basics: show, scene, and Transitions

Learn how to display images in Ren'Py 8.5. Covers naming rules, scene/show/hide differences, transitions, expression switching, and position and layer control.

Mar 5, 2026 · 8 min
renpy

Can You Use Non-ASCII Filenames in Ren'Py?

Why non-ASCII filenames work in Ren'Py 8.5, the distribution risks they create, and the safe ASCII alias pattern. Includes Python 3 Unicode fundamentals.

Mar 5, 2026 · 6 min
renpy

Ren'Py Screen Language: Why Your UI Won't Update

Learn Ren'Py 8.5 screen language from scratch. Covers the declarative paradigm, interaction mechanics, show vs call screen, and Action-based UI control.

Mar 5, 2026 · 7 min
renpy

Ren'Py Stat Management: Design Patterns That Don't Break Saves

Implement RPG and TRPG stat systems safely in Ren'Py 8.5. Covers define vs default, rollback-safe class design, and save-compatible migration patterns.

Mar 5, 2026 · 9 min